Category Archives: UI

Why you didn’t like that thing that company made

There’s been a bit of a thing about software user experience going off the rails lately. Some people don’t like cross-platform software, and think that it isn’t as consistent, as well-integrated, or as empathetic as native software. Some people don’t … Continue reading

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How UX Practitioners Produce Findings in Usability Testing

The Paper How UX Practitioners Produce Findings in Usability Testing by Stuart Reeves, in ACM Transactions on Computer-Human Interaction, January 2019. Notes Various features of this paper make it a shoe-in for Research Watch. It is about the intersection between … Continue reading

Posted in academia, social-science, UI | Leave a comment

given-when-then in XCTest

I started writing a new Mac app, and I started doing it by driving the implementation through Xcode UI Automation tests. But then it turned out I was driving the test infrastructure as much as the tests, and it’s that … Continue reading

Posted in Swift, TDD, UI | 3 Comments

Subatomic Chocolate

This started out as a toot thread, but “threaded tooting is tedious for everybody involved” so here’s the single post that thread should have been. The “Electron vs. native” debate doesn’t make much sense. I feel like I’ve been here … Continue reading

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Withholding the Four Freedoms

Having downsized my rather over-enthusiastic computer collection (thanks, eBay!), I was down to one computer. Unfortunately, as a rather long in the tooth MacBook Air, it’s no longer suited to my needs and neither is it upgradeable. I got all … Continue reading

Posted in freesoftware, GNU, UI | Leave a comment

Apple’s Watch and Jony’s Compelling Beginning

There are a whole lot of constraints that go into designing something. Here are the few I could think of in a couple of minutes: what people already understand about their interactions with things what people will discover about their … Continue reading

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PADDs, not the iPad

Alan Kay says that Xerox PARC bought its way into the future by paying lots of money for each computer. Today, you can (almost) buy your way into the future of mobile computers by paying small amounts of money for … Continue reading

Posted in futurology, UI | Comments Off on PADDs, not the iPad

Intuitive is the Enemy of Good

In the previous instalment, I discussed an interview in which Alan Kay maligned growth-restricted user interfaces. Here’s the quote again: There is the desire of a consumer society to have no learning curves. This tends to result in very dumbed-down … Continue reading

Posted in iPad, iPhone, learning, tool-support, UI | 1 Comment

HATEOAS app structure explained through some flimsy analogy

You are in a tall, narrow view. A vibrant, neon sign overhead tells you that this is the entrance to “Stocks” – below it is one of those scrolling news tickers you might see on Times Square. In front of … Continue reading

Posted in architecture of sorts, UI | Comments Off on HATEOAS app structure explained through some flimsy analogy

Illuminative-C

In addition to being a mildly accomplished software engineer, I’ve done some studying and armchair research in the field of ancient languages and palaeography. What happens if we smoosh those fields together? In a very slight way, art historian and … Continue reading

Posted in advancement of the self, books, code-level, documentation, PCAS, software-engineering, UI | Comments Off on Illuminative-C