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{ Author Archives }

No True Humpty-Dumpty

Words change meaning. Technical words change meaning. Sometimes, you need to check out a specific commit of a word’s meaning from the version control, to add context to a statement. “I’m talking about Open Source in its early meaning of Free Software without the confusion over Free, not its later meaning as an ethically empty […]

It’s about the thinking

At some point in the past, programmers used to recommend drawing flowcharts before you start coding. Then they recommended creating CRC cards, or acting through how the turtle will behave, or writing failing tests, or getting the types to match up, or designing contracts, or writing proofs, but the point is that in each case […]

There is no browser, only Zuul

My short-lived first plan for a career was in Physics. That’s what my first degree was in, but I graduated with the career goal “do something that isn’t a D.Phil. in Physics” in mind. I’d got on quite well with computers as a hobbyist, and the computing and electronics practicals in my course labs. A […]

To become a beginner, first become an expert

We have a whole load of practices in programming that only really work well if you’re already good at whatever the process is supposed to help with. Scrum is a process improvement framework, but only if you already know how to do process improvement. If you don’t, then Scrum is just the baseline mini-waterfall process […]

machoo – Object-Oriented Programming in Object-Oriented Programming in the GNU HURD

For the last few weeks, my when-I-get-to-it project has been machoo, which is sort of an object-oriented system on the HURD but mostly an excuse to learn about how Mach messaging works. I decided to build a Smalltalk-style “give me any old selector, and I’ll do something with it” messaging system on Mach, which is […]

Discovery

I think the last technical conference I attended was FOSDEM last year, and now I’m sat in the lobby of the Royal Library of Brussels working on a project that I want to take to some folks at this year’s FOSDEM, and checking the mailing lists of some projects I’m interested in to find meetups […]

An update on the HURD project

Last time, on Structure and Interpretation of Computer Programmers, I was building an object-oriented programming system on top of the HURD, and had realised that I needed to use its trivfs library for a sender to be able to discover an object to send messages to. I got it working very quickly, but ended up […]

Gently HURDing the side projects

I find it problematic that even at times when I’m avoiding computing outside of work, I still have ideas about things I would like to try out or improve in computing “if I had the time”. I tend to capture these somehow – usually written notes in paper or Evernote, and my personal technology radar. […]

Head of Architecture

My current job title is Head of Architecture, though the word “architecture” means different things to different people in the world of software. So what does it mean to me, what do I do when I’m playing Head of Architecture? I follow Perry and Wolf in Foundations for the Study of Software Architecture by drawing […]

MUI

In my last post I talked about investigating AROS, the modern, open source[*] implementation of the Amiga Operating System. Today I’ve spent some more time on that study, and found some things: my strategy last time was to read the AROS application developer guide in order, up to the part about Intuition (the UI toolkit). […]