Author Archives: Graham

About Graham

I make it faster and easier for you to create high-quality code.

The missing principle in agile software development

The biggest missing feature in the manifesto for agile software development and the principles behind it is anyone other than the makers and their customer. We get autonomous, self-organising delivery teams but without the sense of responsibility to a broader … Continue reading

Posted in agile, Responsibility | Leave a comment

Apple and Bug Bounties

I know that there are bigger problems to discuss about Apple’s approach to business and partnerships at the mo, but their handling of security researchers seems particularly cynical and hypocritical. See, for example, this post about four reported iPhone 0days … Continue reading

Posted in AAPL, Privacy, security | Leave a comment

In which I misunderstood Objective-C

I was having a think about this short history of Objective-C, and it occurred to me that perhaps I had been thinking about ObjC wrong. Now, I realise that by thinking about ObjC at all I mark myself out as … Continue reading

Posted in cocoa, design, freesoftware, gnustep, nextstep, objc | Tagged | 1 Comment

Why you didn’t like that thing that company made

There’s been a bit of a thing about software user experience going off the rails lately. Some people don’t like cross-platform software, and think that it isn’t as consistent, as well-integrated, or as empathetic as native software. Some people don’t … Continue reading

Posted in UI | Leave a comment

On programmer behaviours that make Scrum so bad

Respectable persons of this parish of Internet have been, shall we say, critical of Scrum and its ability to help makers (particularly software developers) to make things (particularly software). Ron Jeffries and GeePaw Hill have both deployed the bullshit word. … Continue reading

Posted in agile, process | Tagged | Leave a comment

Sleep on it

In my experience, the best way to get a high-quality software product is to take your time, not crunch to some deadline. On one project I led, after a couple of months we realised that the feature goals (ALL of … Continue reading

Posted in process, team | Leave a comment

My proposal for scaling open source: don’t

I’ve had a number of conversations about what “we” in the “free software community” “need” to do to combat the growth in proprietary, user-hostile and customer-hostile business models like cloud user-generated content hosts, social media platforms, hosted payment platforms, videoconferencing … Continue reading

Posted in whatevs | 10 Comments

There is no “us” in team

I’ve talked before about the non-team team dynamic that is “one person per task”. Where the management and engineers collude to push the organisation beyond a sustainable pace by making sure that at all times, each individual is kept busy … Continue reading

Posted in agile, team | 1 Comment

It was requested on twitter that I start answering community questions on the podcast. I’ve got a few to get the ball rolling, but what would you like to ask? Comment here, or reach me wherever you know I hang … Continue reading

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An Imagined History of Object-Oriented Programming

Having looked at hopefully modern views on Object-Oriented analysis and design, it’s time to look at what happened to Object-Oriented Programming. This is an opinionated, ideologically-motivated history, that in no way reflects reality: a real history of OOP would require … Continue reading

Posted in OOP | Tagged | Leave a comment