OOP the Easy WayObject-Oriented Programming the Easy Way: a manifesto for reclaiming OOP from three decades of confusion and needless complexity.
Monthly Archives: November 2012
The project I’m working on at the moment has quite tight performance constraints. It needs to start up quickly, do its work at a particular rate and, being an iOS app, there’s a hard limit on how much RAM can … Continue reading
All non-trivial apps visualise content in some form, whether it’s game levels embedded in the app, data loaded from some internet service, or something else. In many cases the developer who’s writing the Objective-C code isn’t going to be the … Continue reading