Monthly Archives: June 2022

More detail on software requirements

My talk at AppDevCon discussed the Requirements Trifecta but turned it into a Quadrinella: you need leadership vision, market feedback, and technical reality to all line up as listed in the trifecta, but I’ve since added a fourth component. You … Continue reading

Posted in software-engineering | Leave a comment

Why mock objects aren’t popular this week

The field of software engineering doesn’t change particularly quickly. Tastes in software engineering change all the time: keeping up with them can quickly result in seasickness or even whiplash. For example, at the moment it’s popular to want to do … Continue reading

Posted in TDD | Tagged | 1 Comment

Bizarrely, the Guinness book of world records lists the “first microcomputer” as 1980’s Xenix. This doesn’t seem right to me: Xenix is an operating system, not a microcomputer. Xenix was announced in 1980 but not shipped until 1981. The first … Continue reading

Posted on by Graham | 1 Comment

On self-taught coders

When a programmer says that they are ‘self-taught’ or that they “taught themselves to code”, what do they mean by it? Did they sit down at a computer, with reference to no other materials, and press buttons and click things … Continue reading

Posted in advancement of the self, edjercashun | Leave a comment